Currently a Level Design student at The Game Assembly.
I have worked with games since I was a child, starting with Visual Basic then to Unity and now Unreal Engine. I see myself as more of a generalist than a designer, because I really enjoy the most parts in making games.
At first i went into scripting in Unity, making everything i could come up with, but the visual part has always attracted me the most. So now adays i usually focus on the more visual stuff at first hand, and then making it come alive by using visual scriptning in Unreal.